Tenet-Weapons: Unterschied zwischen den Versionen

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(4 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 1: Zeile 1:
 
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|- style="vertical-align:top;"
| style="width:185px;"|[[Datei:KuvaDrakgoon.png]]<br><small>'''Kuva Drakgoon''' - Shrapnel projectiles do not slow down after ricocheting; bigger magazine and shorter reload time.</small>
+
| style="width:185px;"|[[Datei:TenetTetra.png|185px]]<br><small>'''Tenet Tetra'''<br>Projectile rifle, sporting drastic improvements to its damage, critical chance, critical multiplier, status chance, and magazine size, at the cost of reduced fire rate and slightly slower reload speed. Its Alternate Fire consumes all ammo to shoot an explosive grenade that reloads slightly faster than the automatic fire.</small>
| style="width:185px;"|[[Datei:KuvaHind.png]]<br><small>'''Kuva Hind''' - Overall improved stats but longer reload time; additional firing mode in automatic fire.</small>
+
| style="width:185px;"|[[Datei:TenetFluxRifle.png|185px]]<br><small>'''Tenet Flux Rifle'''<br>Increased critical chance, status chance, fire rate, accuracy, magazine size, and faster reload speed, at the expense of lower critical multiplier, no punch through, and running off magazines in lieu of a recharging battery. It also functions as an automatic rifle rather than a continuous beam weapon, removing its range limit and damage ramp-up but benefiting less from multishot and no longer consuming fewer ammo per shot.</small>
| style="width:185px;"|[[Datei:KuvaKarak.png]]<br><small>'''Kuva Karak''' - Shorter reload time, lower recoil, and greater accuracy.</small>
+
| style="width:185px;"|[[Datei:TenetArcaPlasmor.png|185px]]<br><small>'''Tenet Arca Plasmor'''<br>Improvements to its damage, critical multiplier, status chance, and longer damage falloff range, along with its shots gaining the ability to bounce off surfaces, but at the expense of slightly slower fire rate, reload speed, and lower reserve ammo.</small>
| style="width:185px;"|[[Datei:KuvaKohm.png]]<br><small>'''Kuva Kohm''' - Higher rate of fire.</small>
+
| style="width:185px;"|[[Datei:TenetCycron.png|185px]]<br><small>'''Tenet Cycron'''<br>Beam pistol, with improved critical chance, status chance, and total damage. Its beam has also gained the ability to chain between multiple enemies.</small>
 +
| style="width:185px;"|[[Datei:TenetDetron.png|185px]]<br><small>'''Tenet Detron'''<br>Pistol shotgun, featuring enhanced critical chance, critical multiplier, overall status chance due to increased multishot despite its base status being lowered. Its alternate fire allows it to fire the entire magazine at once.</small>
 
|- style="vertical-align:top; height:150px;"
 
|- style="vertical-align:top; height:150px;"
 
| style="text-align:center;"|<center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Grineer&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|}
 
</center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 53: Zeile 22:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 75: Zeile 34:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
|- style="vertical-align:top;"
 
| style="width:185px;"|[[Datei:KuvaOgris.png]]<br><small>'''Kuva Ogris''' - Fires semi-automatically (instead of the charging trigger); smaller magazine, but greater damage.</small>
 
| style="width:185px;"|[[Datei:KuvaQuartakk.png]]<br><small>'''Kuva Quartakk''' - Fires single shots in full-auto when fired from the hip; semi-auto fires four shots simultaneously while aiming; shorter reload time.</small>
 
| style="width:185px;"|[[Datei:KuvaTonkor.png]]<br><small>'''Kuva Tonkor''' - Shorter reload time, higher critical and status chance, higher base damage.</small>
 
| style="width:185px;"|[[Datei:KuvaBrakk.png]]<br><small>'''Kuva Brakk''' - Higher rate of fire, magazine capacity, and shorter reload time.</small>
 
|- style="vertical-align:top; height:150px;"
 
 
| style="text-align:center;"|<center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 125: Zeile 58:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|}
 
</center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
| &nbsp;
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Grineer&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|}
 
</center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
| &nbsp;
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Grineer&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| style="width:185px;"|[[Datei:KuvaKraken.png]]<br><small>'''Kuva Kraken''' - Fires in three-shot (instead of two-shot) bursts; Alternate Fire shoots all remaining ammunition in the magazine in a quick burst; higher rate of fire, magazine capacity and shorter reload time.</small>
+
| style="width:185px;"|[[Datei:TenetGlaxion.png|185px]]<br><small>'''Tenet Glaxion'''<br>Cold beam. In addition to being a direct upgrade, the Tenet Glaxion's beam has gained the ability to chain between multiple enemies.</small>
| style="width:185px;"|[[Datei:KuvaNukor.png]]<br><small>'''Kuva Nukor''' - Improvements to its already great critical multiplier and status chance; beam chains between multiple enemies.</small>
+
| style="width:185px;"|[[Datei:TenetPlinx.png|185px]]<br><small>'''Tenet Plinx'''<br>In addition to improvements to its damage, critical chance, and status chance, it has gained an Alternate Fire that consumes the entire magazine to fire a projectile that pulls in enemies and explodes, dealing Radiation damage at the cost of longer recharge delay.</small>
| style="width:185px;"|[[Datei:KuvaSeer.png]]<br><small>'''Kuva Seer''' - Projectiles have a small [[Datei:DmgCorrosiveSmall64.png]] Corrosive burst. Higher rate of fire, magazine capacity, and zoom factor.</small>
+
| style="width:185px;"|&nbsp;
| style="width:185px;"|[[Datei:KuvaTwinStubbas.png]]<br><small>'''Kuva Twin Stubbas''' - Akimbo variant; higher rate of fire and magazine capacity.</small>
+
| style="width:185px;"|&nbsp;
 +
| style="width:185px;"|&nbsp;
 
|- style="vertical-align:top; height:150px;"
 
|- style="vertical-align:top; height:150px;"
 
| style="text-align:center;"|<center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 219: Zeile 89:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
| style="text-align:center;"|<center>
+
| style="text-align:center;"|<center>&nbsp;</center>
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
+
| style="text-align:center;"|<center>&nbsp;</center>
|- style="vertical-align:middle; height:25px;"
+
| style="text-align:center;"|<center>&nbsp;</center>
 +
|- style="vertical-align:top;"
 +
| style="text-align:left; width:100%;" colspan="5"|Certain Tenet weapons are unique to Sisters and are not based on existing Corpus weapons:
 +
|- style="vertical-align:top;"
 +
| style="width:185px;"|[[Datei:TenetEnvoy.png|185px]]<br><small>'''Tenet Envoy'''<br>Rocket launcher shooting missiles that can be guided while aiming, and is able to reload while holstered.</small>
 +
| style="width:185px;"|[[Datei:TenetDiplos.png|185px]]<br><small>'''Tenet Diplos'''<br>Akimbo pistols with fully automatic fire, an aimed fire mode that locks-on to enemies with burst-fire seeking projectiles, and is able to reload while holstered.</small>
 +
| style="width:185px;"|[[Datei:TenetSpirex.png|185px]]<br><small>'''Tenet Spirex'''<br>Railgun pistol that fires Heat explosive projectiles with extreme Projectile Speed. Successfully achieving a headshot with this weapon temporarily grants it faster reload speed.</small>
 
| &nbsp;
 
| &nbsp;
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Grineer&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|}
 
</center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
 
| &nbsp;
 
| &nbsp;
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Grineer&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
|}
 
</center>
 
|- style="vertical-align:top;"
 
| style="width:185px;"|[[Datei:KuvaGrattler.png|185px]]<br><small>'''Kuva Grattler''' - Higher critical chance, critical multiplier, status chance, and magazine size but lower fire rate.</small>
 
| style="width:185px;"|[[Datei:KuvaHek.png|185px]]<br><small>'''Kuva Hek''' - Sporting higher damage along with critical chance, status chance, and longer damage falloff range. It can uniquely fire all four barrels simultaneously via Alternate Fire.</small>
 
| style="width:185px;"|[[Datei:KuvaZarr.png|185px]]<br><small>'''Kuva Zarr''' - Drastic improvements to its critical chance, status chance, the Cannon mode's damage, fire rate, and explosion radius, and the Barrage mode's accuracy, with expense to its reload speed and the Barrage mode's damage and fire rate.</small>
 
| style="width:185px;"|&nbsp;
 
 
|- style="vertical-align:top; height:150px;"
 
|- style="vertical-align:top; height:150px;"
 
| style="text-align:center;"|<center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 313: Zeile 125:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 335: Zeile 137:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
 +
| style="text-align:center;"|<center>&nbsp;</center>
 
| style="text-align:center;"|<center>&nbsp;</center>
 
| style="text-align:center;"|<center>&nbsp;</center>
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| style="text-align:left; width:100%;" colspan="4"|Certain Kuva weapons are unique to Kuva liches and are not based on existing Grineer weapons:
+
| style="text-align:left; width:100%;" colspan="5"|There are also four melee Tenet weapons bought from Ergo Glast in any Relay for 40 Corrupted Holokeys:
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| style="width:185px;"|[[Datei:Kuva_Bramma.png]]<br><small>'''Kuva Bramma''' - A massive bow that fires explosive arrows and clusterbombs, which can be detonated mid-flight.</small>
+
| style="width:185px;"|[[Datei:TenetExec.png|185px]]<br><small>'''Tenet Exec'''<br>Heavy Blade with Slam Attacks that release a multitude of shockwaves.</small>
| style="width:185px;"|[[Datei:KuvaChakkhurr.png]]<br><small>'''Kuva Chakkhurr''' - A flintlock-styled rifle with explosive shots and dealing increased headshot damage.</small>
+
| style="width:185px;"|[[Datei:TenetGrigori.png|185px]]<br><small>'''Tenet Grigori'''<br>Scythe whose Heavy Slide Attacks launch a short-ranged energy disk. The second attack in a Heavy Attack Combo will also launch an energy disk.</small>
| style="width:185px;"|[[Datei:KuvaShildeg.png]]<br><small>'''Kuva Shildeg''' - A heavy hammer.</small>
+
| style="width:185px;"|[[Datei:TenetAgendus.png|185px]]<br><small>'''Tenet Agendus''' - It possess high critical chance, status chance, and moderate Attack Speed. It also has an ability to launch an energy disk projectile on heavy attack.</small>
| style="width:185px;"|[[Datei:KuvaAyanga.png]]<br><small>'''Kuva Ayanga''' - A grenade launcher Arch-gun.</small>
+
| style="width:185px;"|[[Datei:TenetLivia.png|185px]]<br><small>'''Tenet Livia'''<br>Two-Handed Nikana with attacks blocked increasing blocking angle.</small>
 +
| style="width:185px;"|[[Datei:TenetFerrox.png|185px]]<br><small>'''Tenet Ferrox'''<br>Improvements to its critical chance, critical multiplier, status chance, fire rate, and magazine size, slightly larger explosion radius, and no longer has Punch Through for better control of its radial damage, at the expense of damage and higher radial damage falloff. Its primary fire trigger can be held to continually charge consecutive shots for rapid-firing, essentially functioning like a fully automatic weapon.</small>
 
|- style="vertical-align:top; height:150px;"
 
|- style="vertical-align:top; height:150px;"
 
| style="text-align:center;"|<center>
 
| style="text-align:center;"|<center>
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 388: Zeile 172:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 410: Zeile 184:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
Zeile 432: Zeile 196:
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
 
</center>
 
</center>
|}
+
| style="text-align:center;"|<center>
<br>
 
 
 
<!--
 
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
{| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| &nbsp;
 
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Get</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>Ele</small>
 
| style="width:25px;"|<small>60%</small>
 
| style="width:25px;"|<small>60%</small>
| <small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>
 
 
|- style="vertical-align:middle; height:25px;"
 
|- style="vertical-align:middle; height:25px;"
| <small>Grineer&nbsp;</small>
 
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|&nbsp;
| <small>&nbsp;</small>
 
|- style="vertical-align:middle; height:25px;"
 
| <small>Corpus&nbsp;</small>
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|&nbsp;
 
| <small>&nbsp;</small>
 
 
|}
 
|}
-->
+
</center>
 +
|}
 +
<br>

Aktuelle Version vom 12. November 2025, 21:30 Uhr

TenetTetra.png
Tenet Tetra
Projectile rifle, sporting drastic improvements to its damage, critical chance, critical multiplier, status chance, and magazine size, at the cost of reduced fire rate and slightly slower reload speed. Its Alternate Fire consumes all ammo to shoot an explosive grenade that reloads slightly faster than the automatic fire.
TenetFluxRifle.png
Tenet Flux Rifle
Increased critical chance, status chance, fire rate, accuracy, magazine size, and faster reload speed, at the expense of lower critical multiplier, no punch through, and running off magazines in lieu of a recharging battery. It also functions as an automatic rifle rather than a continuous beam weapon, removing its range limit and damage ramp-up but benefiting less from multishot and no longer consuming fewer ammo per shot.
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Tenet Arca Plasmor
Improvements to its damage, critical multiplier, status chance, and longer damage falloff range, along with its shots gaining the ability to bounce off surfaces, but at the expense of slightly slower fire rate, reload speed, and lower reserve ammo.
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Tenet Cycron
Beam pistol, with improved critical chance, status chance, and total damage. Its beam has also gained the ability to chain between multiple enemies.
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Tenet Detron
Pistol shotgun, featuring enhanced critical chance, critical multiplier, overall status chance due to increased multishot despite its base status being lowered. Its alternate fire allows it to fire the entire magazine at once.
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Tenet Glaxion
Cold beam. In addition to being a direct upgrade, the Tenet Glaxion's beam has gained the ability to chain between multiple enemies.
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Tenet Plinx
In addition to improvements to its damage, critical chance, and status chance, it has gained an Alternate Fire that consumes the entire magazine to fire a projectile that pulls in enemies and explodes, dealing Radiation damage at the cost of longer recharge delay.
     
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Certain Tenet weapons are unique to Sisters and are not based on existing Corpus weapons:
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Tenet Envoy
Rocket launcher shooting missiles that can be guided while aiming, and is able to reload while holstered.
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Tenet Diplos
Akimbo pistols with fully automatic fire, an aimed fire mode that locks-on to enemies with burst-fire seeking projectiles, and is able to reload while holstered.
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Tenet Spirex
Railgun pistol that fires Heat explosive projectiles with extreme Projectile Speed. Successfully achieving a headshot with this weapon temporarily grants it faster reload speed.
   
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There are also four melee Tenet weapons bought from Ergo Glast in any Relay for 40 Corrupted Holokeys:
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Tenet Exec
Heavy Blade with Slam Attacks that release a multitude of shockwaves.
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Tenet Grigori
Scythe whose Heavy Slide Attacks launch a short-ranged energy disk. The second attack in a Heavy Attack Combo will also launch an energy disk.
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Tenet Agendus - It possess high critical chance, status chance, and moderate Attack Speed. It also has an ability to launch an energy disk projectile on heavy attack.
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Tenet Livia
Two-Handed Nikana with attacks blocked increasing blocking angle.
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Tenet Ferrox
Improvements to its critical chance, critical multiplier, status chance, fire rate, and magazine size, slightly larger explosion radius, and no longer has Punch Through for better control of its radial damage, at the expense of damage and higher radial damage falloff. Its primary fire trigger can be held to continually charge consecutive shots for rapid-firing, essentially functioning like a fully automatic weapon.
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