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− | | style="width:185px;"|[[Datei:KuvaDrakgoon.png]]<br><small>'''Kuva Drakgoon''' - Shrapnel projectiles do not slow down after ricocheting; bigger magazine and shorter reload time.</small> | + | | style="width:185px;"|[[Datei:TenetTetra.png|185px]]<br><small>'''Tenet Tetra'''</small> |
− | | style="width:185px;"|[[Datei:KuvaHind.png]]<br><small>'''Kuva Hind''' - Overall improved stats but longer reload time; additional firing mode in automatic fire.</small> | + | | style="width:185px;"|[[Datei:TenetFluxRifle.png|185px]]<br><small>'''Tenet Flux Rifle'''</small> |
− | | style="width:185px;"|[[Datei:KuvaKarak.png]]<br><small>'''Kuva Karak''' - Shorter reload time, lower recoil, and greater accuracy.</small> | + | | style="width:185px;"|[[Datei:TenetArcaPlasmor.png|185px]]<br><small>'''Tenet Arca Plasmor'''</small> |
− | | style="width:185px;"|[[Datei:KuvaKohm.png]]<br><small>'''Kuva Kohm''' - Higher rate of fire.</small> | + | | style="width:185px;"|[[Datei:TenetCycron.png|185px]]<br><small>'''Tenet Cycron'''</small> |
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| </center> | | </center> |
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− | | style="width:185px;"|[[Datei:KuvaOgris.png]]<br><small>'''Kuva Ogris''' - Fires semi-automatically (instead of the charging trigger); smaller magazine, but greater damage.</small> | + | | style="width:185px;"|[[Datei:TenetDetron.png|185px]]<br><small>'''Tenet Detron''' - Its alternate fire allows it to fire the entire magazine at once.</small> |
− | | style="width:185px;"|[[Datei:KuvaQuartakk.png]]<br><small>'''Kuva Quartakk''' - Fires single shots in full-auto when fired from the hip; semi-auto fires four shots simultaneously while aiming; shorter reload time.</small> | |
− | | style="width:185px;"|[[Datei:KuvaTonkor.png]]<br><small>'''Kuva Tonkor''' - Shorter reload time, higher critical and status chance, higher base damage.</small>
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− | | style="width:185px;"|[[Datei:KuvaBrakk.png]]<br><small>'''Kuva Brakk''' - Higher rate of fire, magazine capacity, and shorter reload time.</small>
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− | |- style="vertical-align:top; height:150px;"
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− | | style="text-align:center;"|<center>
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− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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− | | style="width:25px;"|<small>Get</small>
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− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | <small> </small>
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− | |}
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− | </center>
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− | | style="text-align:center;"|<center>
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− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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| | | | | |
− | | style="width:25px;"|<small>Get</small>
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− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | <small> </small>
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− | |}
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− | </center>
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− | | style="text-align:center;"|<center>
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− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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− | | style="width:25px;"|<small>Get</small>
| + | |- style="vertical-align:top; height:150px;" |
− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;" | |
− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | <small> </small>
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− | |}
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− | </center>
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| | style="text-align:center;"|<center> | | | style="text-align:center;"|<center> |
| {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0" | | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0" |
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| |} | | |} |
| </center> | | </center> |
| + | | style="text-align:center;"|<center> </center> |
| + | | style="text-align:center;"|<center> </center> |
| + | | style="text-align:center;"|<center> </center> |
| |- style="vertical-align:top;" | | |- style="vertical-align:top;" |
− | | style="width:185px;"|[[Datei:KuvaKraken.png]]<br><small>'''Kuva Kraken''' - Fires in three-shot (instead of two-shot) bursts; Alternate Fire shoots all remaining ammunition in the magazine in a quick burst; higher rate of fire, magazine capacity and shorter reload time.</small> | + | | style="text-align:left; width:100%;" colspan="4"|Certain Tenet weapons are unique to Sisters and are not based on existing Corpus weapons: |
− | | style="width:185px;"|[[Datei:KuvaNukor.png]]<br><small>'''Kuva Nukor''' - Improvements to its already great critical multiplier and status chance; beam chains between multiple enemies.</small> | + | |- style="vertical-align:top;" |
− | | style="width:185px;"|[[Datei:KuvaSeer.png]]<br><small>'''Kuva Seer''' - Projectiles have a small [[Datei:DmgCorrosiveSmall64.png]] Corrosive burst. Higher rate of fire, magazine capacity, and zoom factor.</small> | + | | style="width:185px;"|[[Datei:TenetEnvoy.png|185px]]<br><small>'''Tenet Envoy'''</small> |
− | | style="width:185px;"|[[Datei:KuvaTwinStubbas.png]]<br><small>'''Kuva Twin Stubbas''' - Akimbo variant; higher rate of fire and magazine capacity.</small> | + | | style="width:185px;"|[[Datei:TenetDiplos.png|185px]]<br><small>'''Tenet Diplos'''</small> |
− | |- style="vertical-align:top; height:150px;"
| + | | style="width:185px;"|[[Datei:TenetSpirex.png|185px]]<br><small>'''Tenet Spirex'''</small> |
− | | style="text-align:center;"|<center>
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− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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− | |
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− | | style="width:25px;"|<small>Get</small>
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− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | <small> </small>
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− | |}
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− | </center>
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− | | style="text-align:center;"|<center>
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− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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| | | | | |
− | | style="width:25px;"|<small>Get</small>
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− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | <small> </small>
| |
− | |}
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− | </center>
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− | | style="text-align:center;"|<center>
| |
− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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− | |
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− | | style="width:25px;"|<small>Get</small>
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− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | <small> </small>
| |
− | |}
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− | </center>
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− | | style="text-align:center;"|<center>
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− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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− | |
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− | | style="width:25px;"|<small>Get</small>
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− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | <small> </small>
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− | |}
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− | </center>
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− | |- style="vertical-align:top;"
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− | | style="width:185px;"|[[Datei:KuvaGrattler.png|185px]]<br><small>'''Kuva Grattler''' - Higher critical chance, critical multiplier, status chance, and magazine size but lower fire rate.</small>
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− | | style="width:185px;"|[[Datei:KuvaHek.png|185px]]<br><small>'''Kuva Hek''' - Sporting higher damage along with critical chance, status chance, and longer damage falloff range. It can uniquely fire all four barrels simultaneously via Alternate Fire.</small>
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− | | style="width:185px;"|[[Datei:KuvaZarr.png|185px]]<br><small>'''Kuva Zarr''' - Drastic improvements to its critical chance, status chance, the Cannon mode's damage, fire rate, and explosion radius, and the Barrage mode's accuracy, with expense to its reload speed and the Barrage mode's damage and fire rate.</small>
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− | | style="width:185px;"|
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| |- style="vertical-align:top; height:150px;" | | |- style="vertical-align:top; height:150px;" |
| | style="text-align:center;"|<center> | | | style="text-align:center;"|<center> |
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| | style="text-align:center;"|<center> </center> | | | style="text-align:center;"|<center> </center> |
| |- style="vertical-align:top;" | | |- style="vertical-align:top;" |
− | | style="text-align:left; width:100%;" colspan="4"|Certain Kuva weapons are unique to Kuva liches and are not based on existing Grineer weapons: | + | | style="text-align:left; width:100%;" colspan="4"|There are also four melee Tenet weapons bought from Ergo Glast in any Relay for 40 Corrupted Holokeys: |
| |- style="vertical-align:top;" | | |- style="vertical-align:top;" |
− | | style="width:185px;"|[[Datei:Kuva_Bramma.png]]<br><small>'''Kuva Bramma''' - A massive bow that fires explosive arrows and clusterbombs, which can be detonated mid-flight.</small> | + | | style="width:185px;"|[[Datei:TenetExec.png|185px]]<br><small>'''Tenet Exec'''</small> |
− | | style="width:185px;"|[[Datei:KuvaChakkhurr.png]]<br><small>'''Kuva Chakkhurr''' - A flintlock-styled rifle with explosive shots and dealing increased headshot damage.</small> | + | | style="width:185px;"|[[Datei:TenetGrigori.png|185px]]<br><small>'''Tenet Grigori'''</small> |
− | | style="width:185px;"|[[Datei:KuvaShildeg.png]]<br><small>'''Kuva Shildeg''' - A heavy hammer.</small> | + | | style="width:185px;"|[[Datei:TenetAgendus.png|185px]]<br><small>'''Tenet Agendus''' - It possess high critical chance, status chance, and moderate Attack Speed. It also has an ability to launch an energy disk projectile on heavy attack.</small> |
− | | style="width:185px;"|[[Datei:KuvaAyanga.png]]<br><small>'''Kuva Ayanga''' - A grenade launcher Arch-gun.</small> | + | | style="width:185px;"|[[Datei:TenetLivia.png|185px]]<br><small>'''Tenet Livia'''</small> |
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| | style="text-align:center;"|<center> | | | style="text-align:center;"|<center> |
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| |} | | |} |
| <br> | | <br> |
− |
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− | <!--
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− | {| style="text-align: center; background-color:transparent;" cellpadding="0" cellspacing="0" border="0"
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− | |- style="vertical-align:middle; height:25px;"
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− | |
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− | | style="width:25px;"|<small>Get</small>
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− | | style="width:25px;"|<small>Ele</small>
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− | | style="width:25px;"|<small>60%</small>
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− | | <small> </small>
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− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Grineer </small>
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 1px 1px 1px 0px;"|
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− | | <small> </small>
| |
− | |- style="vertical-align:middle; height:25px;"
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− | | <small>Corpus </small>
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 1px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
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− | | style="border: #000000; border-style: solid; border-width: 0px 1px 1px 0px;"|
| |
− | | <small> </small>
| |
− | |}
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− | -->
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